3D Data Annotator
mindy
Remote (Worldwide APAC)
Posted Sep 3, 2026
- Contract
- Remote
- Operations Department
Job description
We are looking for an experienced 3D Data Annotator for a **full time** project in the field of interactive 3D content. You will evaluate and annotate 3D assets (mesh/GLB), 2D images, and short videos to support model training and error resolution. If you have hands-on experience in 3D modeling and understand mesh topology, we look forward to receiving your application. ### Key Responsibilities - Evaluation and annotation of 3D meshes, GLB files, 2D images, and video assets. - Recognizing the mesh and evaluating its quality — artist-created or AI-generated. - Detection, detail, and localization of geometry defects, topology errors, and layout/scene inconsistencies. ### Requirements - **3D Experience:** Hands-on 3D modeling experience and familiarity with 3D software (Blender/Maya). Ability to recognize mesh topology well enough to detect geometry defects. - **English Proficiency:** Upper-Intermediate (B2) level, sufficient for direct communication with the client (for training or questions). - **RAM:** Minimum 16 GB. - **GPU:** Dedicated graphics card (Minimum: GTX 1650 / RTX 2050 or equivalent; RTX 3050+ preferred). - **CPU:** Intel Core i5 / AMD Ryzen 5 or higher.