Environment Artist
larian
Kuala Lumpur
Posted Jul 30, 2026
- Other
- Art
Job description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Environment Artist to join the team and help us in crafting the high calibre games our fans have come to expect. ### Responsibilities - Work together with people from a variety of teams such as concept artists, level designers, scripters, VFX artists and technical artists - Translate concept art into 3D assets with Art direction in mind - Ability to decorate levels delivered from level designers to shipping quality - Fundamental understanding of performance constraints and optimizing assets for real time rendered applications on modern hardware ### Requirements - A minimum of 2+ years of previous relevant experience in a similar position - Experience in Level Art and set dressing. Ability to take rough layout maps and populate them with assets (buildings, vegetation, props) to create environmental storytelling and believable worlds - Proficiency with Game Editors such as Unreal Engine, Unity or proprietary editors - Proficiency in 3D software such as: Maya, 3ds Max or Blender - Experience in 3D sculpting software such as Zbrush - Proficiency in Texturing software such as Substance Painter for creating PBR correct textures - Exemplary written and verbal communication skills - This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity ### Nice to Haves - Experience working with photogrammetry. scanning, processing and cleaning up - Proficiency in following software: Marvelous Designer, Substance Designer, Speedtree, RealityCapture or Houdini - Ability to develop procedural workflows - Knowledge of scripting languages such as Python or MEL script - Traditional Art background, ability to conceptualize or portray ideas by painting or sketching them out - Strong artistic and technical skills. Understanding of how composition, shape, scale, colors and lighting can help push environments forward ### What We Offer - An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel - An open, collaborative environment where ideas are welcome and encouraged - A managerial team consisting of highly experienced game developers at the top of their fields - Sharing hobbies and passions with like-minded colleagues - Inclusive environment with many activities organized by the studios or the employees - Commitment to making the best game possible for the fans, including listening to community feedback