Game Developer-Console Porting
jobgether
Ireland
Posted Sep 17, 2026
- Part-time
- Remote
- Security & IT
Job description
**This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Developer-Console Porting based in Ireland.** Join a remote game development team focused on bringing completed indie games to PlayStation and Xbox consoles. The primary focus of this role is console porting, adapting existing games to meet platform-specific technical and certification requirements. You’ll also contribute hands-on development work, including gameplay features, debugging, optimization, and technical improvements. The role offers the opportunity to work across game engines, codebases, assets, and console-specific challenges. You’ll collaborate with designers, artists, indie developers, and other team members to deliver polished, console-ready builds. Your work will directly support the publishing pipeline and help bring distinctive indie titles to console audiences. This is a strong fit for a developer who enjoys console gaming, solving technical challenges, and working collaboratively in a remote environment. ### Accountabilities - Port and adapt existing indie-developed games for PlayStation and Xbox, ensuring they meet platform-specific technical, performance, and certification requirements. - Develop and implement gameplay features, mechanics, interactive experiences, and other technical improvements alongside core porting responsibilities. - Work with GameMaker Studio 2, Unreal Engine, Unity, or similar game development platforms to build, adapt, maintain, and troubleshoot projects. - Translate game concepts and technical requirements into functional, engaging, and reliable gameplay experiences. - Write clean, maintainable, structured code and contribute effectively to existing codebases created by other developers. - Debug, test, and resolve gameplay, technical, performance, and console-specific issues throughout the porting process. - Collaborate with designers, artists, indie development partners, and other contributors to deliver high-quality console builds. - Integrate and troubleshoot game assets, animations, audio, UI elements, and other required components. - Optimize games for console hardware, addressing performance and platform-specific technical considerations. - Review and evaluate games or code produced by other developers and provide clear, constructive technical and design feedback. - Participate in testing, iteration, refinement, and certification-related updates based on feedback and platform requirements. - Maintain clear documentation and provide regular progress updates on porting and development activities. ### Requirements: - Proven experience porting or adapting games for console platforms such as PlayStation and/or Xbox, or strong game development experience with the ability to learn console porting and certification workflows. - Genuine familiarity with PlayStation consoles is required, while Xbox familiarity is preferred; active console gaming experience is a strong advantage. - Experience with PlayStation Partners or ID@Xbox developer programs is preferred but not essential. - Professional or hands-on experience with GameMaker Studio 2, Unreal Engine, Unity, or a comparable game development platform. - Familiarity with GML, C#, and/or Python, which are commonly used within the development environment. - Solid understanding of gameplay mechanics, game systems, debugging, testing, and performance optimization. - Experience taking game features from initial concept through development, testing, iteration, and refinement. - Ability to work confidently with existing projects and codebases, including those created by other developers. - Strong troubleshooting, analytical, and problem-solving skills, particularly when working through platform-specific issues. - Good communication and collaboration skills for working effectively within a distributed remote team. - Experience reviewing games or code created by other developers, with the ability to provide practical and constructive feedback. - A portfolio, GitHub profile, playable game, or examples of previous game development or console-porting work is highly desirable. ### Benefits: - Remote, part-time working opportunity. - Work roster aligned with 9 AM–1 PM Sydney time. - Collaborative and supportive remote team environment. - Opportunity to work on a range of indie games progressing through a console publishing and porting pipeline. - Hands-on experience bringing games to PlayStation and Xbox audiences. - Exposure to console-specific development, certification, optimization, debugging, and technical problem-solving. - Opportunity to collaborate with game developers, designers, artists, and other creative and technical professionals.