Level Designer
larian
Guildford
Posted May 29, 2026
- Other
- Design
Job description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Level Designer to join the team and help us in crafting the high calibre games our fans have come to expect. ### Responsibilities - Build white box versions of areas after consulting with all relevant parties - Handoff areas to environment art, scripting, combat and cinematics while helping them elevate the experience - Finalize areas for shipping - Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing - Know and apply all features and mechanics that are available to the player for exploration - Reserve space for features that are in development but not available yet - Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations - Fix level design related bugs in your own or other peoples' areas - Make sure the level is always playable and ready to go ### Requirements - A design relevant degree - Proven commercial experience in video game level design - Ability to work well as part of a distributed, international team - An extremely positive can do attitude - Ability to give and receive feedback - The ability to efficiently communicate designs through 2D mockups or flowcharts - Ability to experience the game as a player - An RPG gamer with a passion for narrative-driven games - This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity ### Nice to Haves - A background or degree in: Industrial Design, Architecture, Classical Art or Interaction Design ### What we offer - An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel - An open, collaborative environment where ideas are welcome and encouraged - A managerial team consisting of highly experienced game developers at the top of their fields - Sharing hobbies and passions with like-minded colleagues - Inclusive environment with many activities organized by the studios or the employees - Commitment to making the best game possible for the fans, including listening to community feedback