At One of Us, VFX Line Producers are central to VFX project management. They liaise with all aspects of production and post-production: Director, Editor, external VFX Supervisor and Producer, internal Producers and Supervisors as well as artists. Working closely with, and on behalf of the internal VFX Producer, they strategise and implement tasks and targets, crucial to the delivery of the project on time and on budget.Responsibilities:Working with the Producer, Leads and Supervisors to create, implement and run the schedule, track and manage the workflow through the departments and meet internal and external deadlinesOverseeing Coordinators and ensuring the good organisation of dailies, rounds and meetings and the taking of notes and follow up of informationEnsuring the production database is kept updated daily with notes and critical informationCommunicating information quickly and succinctly to the crew and other departments in person and not simply via e-mailAnticipating and communicating issues to the Producer and Supervisor in order to resolve problems quicklyMaintaining an accurate summary of the project's progress based on the previous day's artists' workTaking responsibility for knowing the details of the schedule and advising the Coordinators accordinglyOverseeing the execution of client deliveries for all temps and finalsManaging edits alongside the Editorial departmentManaging resources and communicate coherently with other support departmentsHelping to maintain a positive, upbeat and professional production officeBeing proactive and solution-orientatedOther ad hoc duties as may reasonably be requiredWhat we are looking for:Previous experience at Senior VFX Coordinator or Production Manager levelHighly organised with first-class time/project management skillsExcellent written and verbal communication skillsThe proven ability to prioritise conflicting tasksThe ability to remain calm and confident in a fast-paced environmentThe ability to work within a team towards a common goalAn in-depth understanding of live-action and CG based VFX workflowsAn in-depth understanding of common file formats and resolutionsKnowledge of production database tools e.g. ShotgunA good knowledge of MS Office packagesPrevious scheduling experienceBasic Linux skillsBasic Avid/editorial knowledgeLateral thinking skillsIn return we offer:25 days holiday, plus bank holidays2 paid volunteering days per calendar yearHybrid workingCompany pension and life insuranceMedicash healthcare coverA calendar full of wrap parties and other social eventsHours and locationLondonOur core hours are 9.30am to 6.30pm or 10am to 7pm Monday to Friday.We have a great office in Old Street where you would be based. This is an hybrid role where you would be required to work in the studio a minimum 2 days a week.Paris Your contracted hours are 40 hours per week with one hour a day for lunch. The core working hours are 10:00am to 17:30pm Monday to Friday.We have a great studio in the 20th arrondissement, where our artists are based. We operate a Hybrid working policy where artists are required to attend the studio two to three days a week depending on role.
At One of Us, VFX Line Producers are central to VFX project management. They liaise with all aspects of production and post-production: Director, Editor, external VFX Supervisor and Producer, internal Producers and Supervisors as well as artists. Working closely with, and on behalf of the internal VFX Producer, they strategise and implement tasks and targets, crucial to the delivery of the project on time and on budget.
Responsibilities:
- Working with the Producer, Leads and Supervisors to create, implement and run the schedule, track and manage the workflow through the departments and meet internal and external deadlines
- Overseeing Coordinators and ensuring the good organisation of dailies, rounds and meetings and the taking of notes and follow up of information
- Ensuring the production database is kept updated daily with notes and critical information
- Communicating information quickly and succinctly to the crew and other departments in person and not simply via e-mail
- Anticipating and communicating issues to the Producer and Supervisor in order to resolve problems quickly
- Maintaining an accurate summary of the project's progress based on the previous day's artists' work
- Taking responsibility for knowing the details of the schedule and advising the Coordinators accordingly
- Overseeing the execution of client deliveries for all temps and finals
- Managing edits alongside the Editorial department
- Managing resources and communicate coherently with other support departments
- Helping to maintain a positive, upbeat and professional production office
- Being proactive and solution-orientated
- Other ad hoc duties as may reasonably be required
What we are looking for:
- Previous experience at Senior VFX Coordinator or Production Manager level
- Highly organised with first-class time/project management skills
- Excellent written and verbal communication skills
- The proven ability to prioritise conflicting tasks
- The ability to remain calm and confident in a fast-paced environment
- The ability to work within a team towards a common goal
- An in-depth understanding of live-action and CG based VFX workflows
- An in-depth understanding of common file formats and resolutions
- Knowledge of production database tools e.g. Shotgun
- A good knowledge of MS Office packages
- Previous scheduling experience
- Basic Linux skills
- Basic Avid/editorial knowledge
- Lateral thinking skills
In return we offer:
- 25 days holiday, plus bank holidays
- 2 paid volunteering days per calendar year
- Hybrid working
- Company pension and life insurance
- Medicash healthcare cover
- A calendar full of wrap parties and other social events
Hours and location
London
Our core hours are 9.30am to 6.30pm or 10am to 7pm Monday to Friday.
We have a great office in Old Street where you would be based. This is an hybrid role where you would be required to work in the studio a minimum 2 days a week.
Paris
Your contracted hours are 40 hours per week with one hour a day for lunch. The core working hours are 10:00am to 17:30pm Monday to Friday.
We have a great studio in the 20th arrondissement, where our artists are based. We operate a Hybrid working policy where artists are required to attend the studio two to three days a week depending on role.
Founded in London in 2004 by Rachael Penfold, Dominic Parker and Tom Debenham, One of Us is an award-winning visual effects studio for feature films, episodic, commercial projects, as well as immersive art installations. Highly regarded for our design-led concept work, One of Us remains a key creative partner and collaborator to visionary directors. Our commitment to creative excellence underpins everything we do. With the opening of our Paris studio in 2021, One of Us has continued to expand upon and diversify our portfolio of work, which includes bespoke creature design, immersive world building and creating unforgettable on screen moments across the full spectrum of VFX disciplines.
In July 2024, Basilic Fly Studio invested in One of Us, a partnership that brings significant mutual benefits. This acquisition allows the sharing of resources and expertise, while creating greater efficiencies and a more agile, scalable VFX offering for our clients. While One of Us and Basilic Fly will maintain their own brand identities, this partnership offers new opportunities for growth and development while building on our individual reputations for creative excellence and high quality work.
Founded in London in 2004 by Rachael Penfold, Dominic Parker and Tom Debenham, One of Us is an award-winning visual effects studio for feature films, episodic, commercial projects, as well as immersive art installations. Highly regarded for our design-led concept work, One of Us remains a key creative partner and collaborator to visionary directors. Our commitment to creative excellence underpins everything we do. With the opening of our Paris studio in 2021, One of Us has continued to expand upon and diversify our portfolio of work, which includes bespoke creature design, immersive world building and creating unforgettable on screen moments across the full spectrum of VFX disciplines.
In July 2024, Basilic Fly Studio invested in One of Us, a partnership that brings significant mutual benefits. This acquisition allows the sharing of resources and expertise, while creating greater efficiencies and a more agile, scalable VFX offering for our clients. While One of Us and Basilic Fly will maintain their own brand identities, this partnership offers new opportunities for growth and development while building on our individual reputations for creative excellence and high quality work.