Mission Designer
absurdventures
Santa Monica
Posted Aug 3, 2026
- Other
- Game Development
Job description
**Summary** We are seeking a Mission Designer to create highly memorable missions that combine best-in-class storytelling with action gameplay for an all-new open world IP built in Unreal Engine 5. As a **Mission Designer**, you will collaborate with a multi-disciplinary team and be a hands-on contributor and implementer of story missions including critical path and side missions alongside single-player campaign features. **Core Responsibilities** - Own implementation of engaging, diverse, innovative missions within a story-driven, open-world game. - Work with the Lead Mission Designer to develop best practices and robust solutions for faster iteration across the team. - Challenge the status quo and demonstrate understanding of where open-world mission design can change and where it’s already working. - Build brand new, innovative game systems for missions that can help define core features across the rest of the game. - Leverage the game's existing open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions. - Provide feedback to other mission designers to improve the quality of the design and storytelling. - Create documentation to support missions, mission tools, and game features developed for missions. - Ability to implement and design changes based on play testing data from both internal and external sources. **Core Qualifications** - 1-2+ years of experience building mission content, ideally within an open-world game. - Excellent communication and interpersonal skills. - Innovative thinker with creative problem-solving skills who can thrive in a collaborative team environment. - High-quality portfolio showcasing previous scripting, encounter or mission design work in games. - Strong understanding of storytelling and narrative design. **Plus If...** - Experience building game-wide systems or features. - Experience with level design, blockout or world-building. - Experience in UE4 or UE5. - Experience working with co-development partners. - Experience working on an open world title. **Description** - Full time job with benefits - Role is on-site in Santa Monica, CA - Office is located near downtown Santa Monica – near metro and freeways. The base pay range for this position is $100,000 to $115,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.