Product Designer
devrev
Bangalore, India
Posted Jun 4, 2026
- Other
- Design Team
Job description
**About DevRev** At DevRev, we're building the future of work with *Computer* – your AI teammate. Unlike traditional tools, *Computer* unifies all your data sources, tools, and workflows into a single AI-ready platform, giving employees real-time insights, proactive suggestions, and powerful agentic actions. It extends your existing software with AI-native apps and agents that work alongside your teams and customers – updating workflows, coordinating across teams, and eliminating repetitive work. We call this Team Intelligence: human-AI collaboration that breaks down silos, brings people back together, and frees you to solve bigger problems. Backed by Khosla Ventures and Mayfield with $150M+ raised, DevRev is trusted by global companies across industries. **About the role** You'll define the design infrastructure that every product team at DevRev builds on. Where L4 designers own specific product areas, your work is more structural: evolving Arcade (our design system), defining global interaction patterns, building design tooling, and ensuring that foundational decisions compound across the platform rather than fragment. You're part designer, part design engineer - someone who thinks architecturally and isn't afraid to get into code, prototyping environments, or toolchain automation to make the whole team faster and more consistent. **What you'll do** - Shape Arcade's architectural evolution - identifying when the system can't support new needs and proposing solutions that maintain coherence. - Define global patterns that multiple product teams adopt: layout systems, responsive behaviour, data display conventions, navigation structures. - Build and maintain design tooling - Figma plugins, prototyping infrastructure, token pipelines, documentation systems - that accelerate the work of others. - Prototype at the systems level to de-risk architectural decisions before they're expensive to reverse. - Pioneer interaction patterns for Computer's conversational paradigm - designing for the edge cases that separate a teammate from a chatbot. - Set production standards that hold without your direct involvement: documented, replicable, and enforced through process rather than vigilance. - Develop designers through structured critique - building conditions where good work is the natural output. **What you'll bring** - 8-10 years of product design experience. - Design engineering sensibility: comfort working across Figma, code (CSS/JS/React or equivalent), and token-based systems. - You don't need to be a full-stack engineer, but you think in implementation terms and can build what you design. - Architectural understanding of design systems - not just component libraries but token structures, contribution models, versioning, and governance. - Experience defining standards that other designers and engineers adopt and maintain independently. - Strong prototyping skills at the systems level, not just the feature level. - Ability to identify when three teams are solving the same problem differently and propose the unified framework. ### Who you are - When there's a design disagreement, people look to you - not because of title but because your reasoning is consistently the most sound. - You define what great looks like, not just produce it. Your standards outlast your direct involvement. - You think in systems and build in systems - the gap between your Figma file, your prototype, and the shipped product is negligible because you designed with implementation in mind from the start. *DevRev is an equal opportunity employer and does not discriminate on the basis of race, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition, or any other basis protected by law.*