Senior Tools Programmer
larian
Kuala Lumpur
Posted Dec 16, 2025
- Other
- Technology
Job description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmerto join the team and help us in crafting the high calibre games our fans have come to expect. ### Responsibilities - Develop and maintain all development tools - Design, implement and maintain user interfaces - Identify and solve problems in our content creation workflows and pipelines - Engage closely with our narrative tools, spread across departments such as writing, scripting and cinematics - Work with a multi-disciplinary team to implement new engine and editor features - Be a driving force behind feature development, instrumental in finding the best solutions for new engine and tools features - Communicate openly and regularly with team members and stakeholders - Represent the team and its ideals in day-to-day communication - Act as a role model and mentor for your fellow team members ### Requirements - 5+ years of experience creating tools for game development - Shipped game titles - Excellent C# and .NET skills for desktop applications - A deep understanding of WPF and XAML - Experience with, and excellent feel for UI/UX and tool design - Experience improving long-lived internal tools with legacy components - Thorough C++ knowledge - Open-minded and willing to iterate on a feature based on feedback - The ability to analyse and understand the workflows of other disciplines - You seek constructive criticism and are open to discuss issues or requests with end-users - You are passionate about improving developer productivity and communicate in a supportive way - You are a team player and willing to take ownership of tools, planning and communication. Driving feature development from start to finish - Fluent written and spoken English - This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity ### Nice to have - Familiarity with Python - Experience developing DCC (digital content creation) pipelines - Experience writing plugins/tools for Maya/Blender - Experience making mods for larger games ### What we offer - An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel - An open, collaborative environment where ideas are welcome and encouraged - A managerial team consisting of highly experienced game developers at the top of their fields - Sharing hobbies and passions with like-minded colleagues - Inclusive environment with many activities organized by the studios or the employees - Commitment to making the best game possible for the fans, including listening to community feedback