Senior UI/UX Designer
jamcity
San Francisco, CA
Posted Jun 9, 2025
- Full-time
- Design
Job description
As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re searching for innovators who consider themselves dynamic, collaborative, and thrive in a fast-paced environment. **PERKS & BENEFITS** Unlimited Vacation, Paid Sick Days & Holidays 100% Employee Covered Medical, Dental, Vision Plan Base Plan Life Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & More Catered Lunches & Well-stocked Kitchens Yoga & Wellness Activities Happy Hours Company Events Dog Friendly We are looking for an experienced UI/UX Designer to bring their expert game UI/UX skills to help build a new game within our Narrative studio, the team behind the hit mobile game Harry Potter: Hogwarts Mystery. You’ll have the opportunity to collaborate with top industry talent and contribute to the development of a new title, from initial concept to final product. ### RESPONSIBILITIES - Design wireframes, flows, and interactive prototypes to define the user experience for a new mobile narrative game - Build and maintain the UI style guide and UX documentation, ensuring clarity and consistency across the product as it evolves through development - Create high-quality, user-friendly UI assets aligned with the game’s art direction and design needs - Provide cohesive UI design spanning the full player experience - from narrative gameplay and puzzle interactions to systems, progression, and monetization interfaces - Collaborate closely with Game Design, Art, and Engineering to translate high-level goals into intuitive, visually compelling UI/UX solutions - Rapidly prototype and iterate on UI/UX concepts based on team feedback, usability testing, and player insights - Ensure interface scalability and responsiveness across a range of devices and screen resolutions - Research market trends and competitive titles to inform innovative and genre-appropriate UI/UX design ### QUALIFICATIONS - 3 - 5 years of experience designing UI/UX for mobile games - Solid understanding of user-centered design principles and best practices for mobile UX - Proficient in creating wireframes, flows, and interactive prototypes using tools like Figma - Strong experience in UI art, including creating polished game-ready assets such as icons, buttons, menus, HUDs, and other visual elements - Strong visual/graphic design foundation - typography, layout, composition, color theory, and information hierarchy - Strong background in the design and implementation of UI VFX, animations, and transitions to enhance user feedback - Proficiency with Unity, including integrating UI assets and understanding engine constraints - Excellent collaboration and communication skills across cross-functional teams (Art, Design, Engineering) - Outstanding creativity and drive; Passion for narrative-driven or puzzle-based gameplay and crafting intuitive player experiences - Comfortable working in an iterative, feedback-driven environment with evolving design goals - on-site 5x week. ### NICE TO HAVE - Focused experience in UI art and visual design, with proven ownership of UI visual style and asset production - Experience shipping a new mobile title from concept to live operations - Background working on narrative-driven or puzzle adventure games - Familiarity with licensed IP and brand guideline constraints