Technical UI Designer
7483bf64d0
Canada
Posted May 26, 2026
- Other
- Remote
- Production
Job description
# Technical UI Designer > Devoted Studios · Canada (Remote) · — · Posted 2026-05-26 **Workplace:** remote **Department:** Production ## Description Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams. We are proud to be the development partner of choice for industry leaders such as: - 2K - Xbox - Meta - Obsidian Entertainment - Turtle Rock Studios - Gearbox Software At Devoted Studios, we’re committed to making outsourcing more efficient, collaborative, and impactful. If you're passionate about co-development, game art, or solving technical challenges on a global scale. We are looking for a Technical UI Designer who lives and breaths in Unreal Engine. This is a hands-on implementation role, building out UI features and animations from design handoff to shipped product, working in Unreal Engine daily. ### **Responsibilities:** - Build, implement, and polish UI features and systems using Unreal Engine, UMG, and Blueprints - Own UI animation — motion design, transitions, reactive states, and feel — from concept through final implementation - Collaborate closely with UX designers, UI artists, and engineers to bring features from spec to shipping - Diagnose and resolve UI performance issues; contribute to reducing technical debt in existing systems - Create and maintain reusable UI components and documentation that other designers can build on - Iterate fast based on feedback from leads and QA — shipping quality on a live-service cadence ## Requirements - Professional experience implementing UI in a shipped game, using Unreal Engine (UMG + Blueprints) or equivalent engine - Strong animation sensibility — you understand timing, easing, and motion hierarchy, and you can build it yourself rather than hand it off - Experience with visual scripting languages (Blueprints, Lua, or equivalent) - Comfortable reading and acting on feedback from leads, UX, and QA without friction - Portfolio or reel demonstrating shipped UI work — implementation quality matters more than concept art **Nice to have** - Experience on a live-service title with frequent content updates - Familiarity with view models or data-driven UI architecture - Experience with 3D packages (Maya, 3ds Max) for asset prep - Exposure to performance profiling and GPU/CPU cost awareness for UI ## Benefits **Why Join Us?** **We offer:** - Strong and enthusiastic team – you will have the opportunity for knowledge sharing, learning, and professional self-development - Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners; - Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours - А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally. _This is a remote, full-time contracted position._ _We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law._ ## Apply [Apply at Devoted Studios](https://apply.workable.com/devoted-studios-1/j/7483BF64D0/apply) --- Powered by [Workable](https://www.workable.com)