Unreal Cinematic Visualization Artist
magnopus
Los Angeles, United States
Posted Jul 10, 2026
- Other
- Art & Animation
Job description
We are seeking a highly skilled and technically minded Visualization Artist to bridge the gap between cinematography, VFX pipelines, and real-time technology. In this role, you will be responsible for setting up complex cinematic camera rigs, configuring lens profiles, and using Unreal Engine as a core visualization tool for filmmakers. Your primary directives will be the technical orchestration of virtual cameras, shot blocking, real-time lighting integration, and ensuring seamless asset data flow across our VFX and live-action pipelines. Ideal candidate is able to take shots from initial layout and blocking all the way through final pixel. ### Responsibilities - Configure, calibrate, and manage virtual camera rigs within Unreal Engine to match real-world physical cameras, sensors, and lens packages (anamorphic, spherical, etc.). - Set up and maintain virtual cranes, dollies, and handheld rigs, ensuring naturalistic camera movement and precise technical layout. - Collaborate directly with the Director of Photography (DP) and VFX Supervisors to translate physical camera settings (ISO, shutter angle, aperture, focal length) into digital environments. - Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis), and postvisualization (Postvis) sequences. - Create layout and camera block outs based on existing camera footage and integrate camera shot tracking data to recreate virtual sets based on existing film footage. - Facilitate live "virtual scouting" sessions, allowing creative heads to explore virtual environments and block camera paths dynamically.Ensure smooth pipeline integration of camera tracking data, FBX/USD camera data layouts, and timecode syncing. - Develop and maintain robust workflows for exporting digital camera data into traditional downstream VFX packages (e.g., Maya, Nuke, Houdini). - Optimize real-time scenes to ensure low-latency performance during virtual camera tracking and live-action playback. ### Required Qualifications - Expert Proficiency in Unreal Engine: Deep knowledge of Sequencer, Cine Camera Actors, Camera Rig Rail/Crane components, and the virtual camera (VCam) system, with demonstrated on-set virtual production (VProd) experience. - Cinematic Literacy: Strong understanding of real-world photography, cinematography principles, framing, shot composition, and camera movement, including practical implementation of advanced camera projection techniques. - Pipeline Experience: Proven track record working within an established film production or high-end VFX pipeline. Experience with USD (Universal Scene Description), camera tracking protocols, and leveraging generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production workflows is highly desirable. - Excellent communication skills with the ability to translate technical real-time jargon into practical filmmaking terminology for DPs and Directors. - A keen eye for cinematic pacing, scale, and photographic realism. ### Nice to Haves - Scripting: Familiarity with Python or Blueprinting for automating camera data importing/exporting tools. - Proven experience with Virtual Production in Unreal Engine, with a focus on on-set workflow support. - Proficiency in leveraging Generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production pipelines. - Practical production experience implementing advanced camera projection techniques.